The game is an endless tunnel runner with obstacles that react to the current playing audio clip. They move, scale, and change colour based on the current amplitude of the clip playing.
- Awesome audio based gameplay.
- Cool visual look.
- Rubbish menu system (used only for testing purposes). Will most likely implement the Swipe Menu.
The tunnel generation system is based on the tutorial found at catlikecoding (a great resource for Unity tutorials).